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Artificial intelligence. Robotics. Simulation. Graphics --- 681.3*I37 --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Computer animation
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655.28.022.36 --- 681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Desktop publishing. Electronic publishing --- Computergrafiek
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681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Information Technology --- Computer Science (Hardware & Networks)
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Artificial intelligence. Robotics. Simulation. Graphics --- Computer graphics --- Infographie --- Academic collection --- 681.3*I37 --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Digital techniques --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics)
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Radiosity. --- Computer graphics. --- Infographie --- Computer graphics --- Radiosity --- 681.3*I30 --- 681.3*I37 --- Image processing --- Virtual reality --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Computerwetenschap--?*I30 --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Digital techniques --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics)
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655.28.022.36 --- 621.39* --- 681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 621.39* Internet --- Internet --- Desktop publishing. Electronic publishing --- Animatietechnieken --- Animatietechniek
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Computer animation --- Face --- 681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Human face --- Head --- Pathognomy --- Physiognomy --- Animation, Computer --- Computer-assisted filmmaking --- Computer-generated animation --- Animation (Cinematography) --- Computer graphics --- Computer simulation --- Artificial intelligence. Robotics. Simulation. Graphics
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"From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction."--Publisher's website.
Computer. Automation --- 3D computertoepassingen --- UI (user interface) --- 681.3*I37 --- Three-dimensional display systems --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 3-D display systems --- 3D display systems --- Display systems, Three-dimensional --- Information display systems --- Three-dimensional imaging
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681.3*I30 --- 681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation visible line/surface algorithms (Computer graphics) --- Computerwetenschap--?*I30 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer graphics. --- Three-dimensional display systems. --- Computer systems --- Graphic displays --- Three-dimensional images. --- Computer graphics --- Three-dimensional display systems --- Infographie --- Affichage tridimensionnel
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Proefschriften --- Thèses --- 681.3*I68 --- 681.3*H51 --- Academic collection --- #BIBC:T1996 --- 681.3*I37 --- Computerwetenschap--?*I68 --- Multimedia information systems: audio input/output, video, hypertext navigation --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Theses --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*H51 Multimedia information systems: audio input/output, video, hypertext navigation
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